How to make an animation Swift
Learn how to create stunning animations with Swift using this step-by-step tutorial, complete with a sample animation to get you started.
Creating an Animation in Swift
Creating an animation in Swift is a fun and straightforward process. Swift is a powerful language that makes it easy to create animations. First, you will need to import the UIKit framework into your project. This framework provides the necessary tools to create animations. Here is an example of the code you will need to add the framework:
import UIKit
Once the UIKit framework is imported, you will need to create a UIView. UIViews are used to create animations in Swift. The following code will create a UIView and add it to your view controller:
let animationView = UIView()
view.addSubview(animationView)
Next, you will need to create the animation. The simplest way to create an animation is to use the UIView.animate() method. This method allows you to animate any property of a view, such as its size, position, or color. Here is an example of how to use this method to animate the size of a UIView:
UIView.animate(withDuration: 0.3) {
animationView.frame.size.width = 200
animationView.frame.size.height = 200
}
This code will animate the width and height of the UIView to 200 points over a duration of 0.3 seconds. You can also use the UIView.animate() method to animate other properties such as position and color.
Finally, you will need to add a completion handler to the animation. This is a block of code that will be executed once the animation is complete. Here is an example of how to add a completion handler to the animation:
UIView.animate(withDuration: 0.3) {
animationView.frame.size.width = 200
animationView.frame.size.height = 200
} completion: { (finished) in
// Do something after the animation is complete
}
This code will execute the completion handler once the animation is complete. You can use this handler to perform any additional tasks that are necessary.
Creating an animation in Swift is a simple and straightforward process. All you need to do is import the UIKit framework, create a UIView, and use the UIView.animate() method to animate the properties of the view. You can also add a completion handler to the animation to execute additional tasks once the animation is complete.